The mention of entertainment would make us invariably think about television or cinema. But gone are the days of waiting for your favourite daily soap on TV or indulging in some mindless activity. Today, with the advancement in digital technology and the rapid growth of internet dependency in our lives, entertainment has assumed a new meaning altogether. People are dictating ...
Read More »Tag Archives: virtual reality
The Future of Online Gaming
In a very short span of time, the internet has vastly changed how we live our lives. It’s changed how we communicate, how we work, shop and spend our leisure time. Whether someone plays adventure games interactively on their console or enjoys playing bingo or other online casino games on their smartphone or are trying the latest virtual reality game, ...
Read More »CyberpowerPC Releases VR Ready Desktop for $499
Virtual Reality was one of the hottest aspects of the gaming industry in 2016, and will only become more prevalent in the coming years. Many Steam games now offer VR support, but it’s not exactly widespread due to the limited adoption of VR technology in the gaming community at large. This lack of prevalence is not often by choice, however. ...
Read More »Valve Invites Onward Dev to Studios
Onward, the VR military simulator that was released earlier this year, has a particularly important fan: Valve. Dante Buckley developed and continues to refine the game all by himself, and Valve just yesterday invited him to continue working on Onward in their offices in January 2017. For those who haven’t played Onward or know nothing about it, this announcement means ...
Read More »Rick and Morty’s Justin Roiland on Podcast
Justin Roiland, co-creator of the show Rick and Morty and creator of game company Squanchtendo, has recently appeared on a popular Youtuber’s podcast to discuss himself and his new company. Rick and Morty is a popular animated show that is broadcasted on Adult Swim. It follows a young boy and his genius although inappropriate grandfather as they travel to different ...
Read More »HTC Vive has almost double the Oculus Rift’s steam users
2016 has been quite a year for virtual reality, with the Oculus Rift’s release on March 28th, the HTC Vive’s release on April 5th, and Playstation VR releasing on October 13th. People were quite interested in knowing their global sales, especially when considering the fact that they can cost up to $800, and while sales figures have been relatively sparse ...
Read More »Batman PS4 Virtual Reality?
Everyone has once wished to be Batman, with his cool six-pack and his Baterang, running around the city and defeating enemies; Clearing up Gotham and making it all look like a piece of cake. This is the closest you’ll most probably going to get to being a superhero for the moment. Rocksteady has recently unveiled the release of Batman Virtual Reality ...
Read More »Microsoft Adds Samsung Gear VR Controller Support?
Yesterday Microsoft announced the controller support for Minecraft Gear VR Edition. This is only for the new Bluetooth Xbox one controller, Microsoft have stated that fans attending Minecon this year can get hands-on time with this tech, they have also said that they are trying to add support for future and older Gear VR games. This seems to be a ...
Read More »Why Augmented Reality is Superior to Virtual Reality
Augmented Reality. Virtual Reality. Both terms are very popular as of late and both contain the same word, even though they are very different when it comes to achieving “reality”. With the introduction of the Oculus Rift and the HTC VIVE, not to mention PlaystationVR entering the ring soon, Virtual Reality has been a buzzword in the industry for the ...
Read More »Nintendo’s Reggie is not impressed with VR today
At this year’s E3 big companies in the video game industry like Microsoft, Sony, and Nintendo shared huge announcements of what’s to come in the future. Microsoft and Sony took some time in their press conferences to share how far they have gone in their latest technical endeavors. In this case, we are talking about virtual reality. But why didn’t ...
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