With most modern games, updates and patches have become a normal part of post-launch maintenance, especially in games where multiplayer is an integral part of the experience. Destiny’s latest weapon balancing update, Update 2.1.0, was intended to modify how the primary weapons compete with each other in the PvP multiplayer mode, the Crucible. This update was previewed on November 19, with ...
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Bungie unveils the Sparrow Racing League for Destiny: Does anybody care anymore?
What is the Sparrow Racing League? Starting on December 8th, Destiny players can take to the red dunes of Mars and the jungles of Venus to pit their racing abilities against each other. Following a mandatory update, you can visit Amanda Holliday in the Tower and get outfitted for the event with a special quest and some bounties. This grants you ...
Read More »The worst moments in gaming in 2015: Get ready to be dissapointed
With the sheer number of games that came out for the year of 2015, it is only natural that not everything was an instant success. Or for that matter, any kind of success. Or even the result of a good decision. That being said, some things that happened in gaming in 2015 were particularly disappointing, especially if it could be ...
Read More »Changes coming to Destiny in December: Can Bungie properly balance Destiny?
Ever since Destiny entered it’s second year of existence, Bungie has continually stated their desire to release more consistent weapon updates to prevent another scenario where only a couple of guns would dominate the Crucible. Just recently, they revealed their plans for the upcoming December update, detailing all of nerfs and buffs that they intend to implement. Auto Rifles Auto rifles ...
Read More »Three things to learn from beating Destiny’s King’s Fall raid on hard mode: luck, loot, and more
On Friday, October 23rd, Bungie had the excellent timing to release the hard mode version of their latest raid in the Taken King DLC, King’s Fall. Of course, most of the more avid players in Destiny’s audience tried their hand at beating it, thinking that their relatively high levels and good equipment will see them through to the end with ...
Read More »Is Destiny’s Iron Banner absolutely broken?
The tale of the Iron Banner and it’s rise to prominence… Throughout Destiny’s shaky first year, the Iron Banner monthly event was always in a bit of a limbo. The first iteration was undeniably terrible as fresh characters could compete with high level characters and the rewards were only useful from an aesthetic standpoint. Furthermore, the only time you could ...
Read More »The quest for the Sleeper Simulant: was it all worth it?
For months now, players in Destiny have been frantically looking for the Sleeper Simulant, a new Exotic heavy weapon that was rumored to be the next must-have melter of bosses. Today, the first Sleeper Simulants have been claimed, but can it replace the mighty Gjallarhorn and all of it’s absurd damage potentials? How do you get it? Unlike Gjallarhorn, the only ...
Read More »Destiny getting microtransactions and Star Wars Battlefront promising no microtransactions; can they avoid the slippery slope?
In a move that shouldn’t surprise the more pessimistic among us, Bungie just announced that you will soon be able to pay real money for in game content. Starting on October 13th, a new store will open up in the tower dubbed the Eververse Trading Company, which promises new emotes and dance moves in exchange for Silver. Naturally, Silver is ...
Read More »The Books of Sorrow and the Taken King’s story
By now, you have probably collected a large number of the 50 calcified fragments if you wish to obtain one of Destiny’s newest exotic weapons, the Touch of Malice. With each calcified fragment, you open up another chapter in the Books of Sorrow, a collection of stories that detail the origin of the Hive and Oryx, the Taken King. In ...
Read More »The Taken King review: Everything old is new again
Most DLC these days are made with the intent of extending a game’s longevity in the short term. Perhaps it was developed by a small team while the main game was being finalized or perhaps development started right after the main game came out. In any case, we are all used to the concept of DLC by now: a month ...
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