Star Citizen, the most successful crowdfunded project to date finally got an official release date, which was revealed by none other than legendary designer Chris Roberts himself. Roberts spoke about the game at length last night during his BAFTA Masterclass presentation and made a few very interesting announcements while he was at it. Now that two of the game’s modules are ...
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Star Citizen will natively support 4K and 8K UHD resolutions, consoles left out
Star Citizen, the massive space sim from Cloud Imperium Games has made a habit of standing in the limelight of the gaming world for quite some time now. Wing commander, Chris Roberts shared in a one hour chat with TweakTown that Star Citizen will natively support 4K and 8K UHD resolutions thanks to the PC exclusive approach which allows developers ...
Read More »Star Citizen makes Guinness World Records book
Star Citizen is not even out yet and is already enjoying an incredible amount of gaming media talk. Now, Chris Roberts, the “big daddy” of Star Citizen proudly reports that the game has breached the $55 million mark in development crowdfunding, which puts Star Citizen in the Guinness Book of World Records “not as the largest crowdfunded game of all ...
Read More »Star Citizen’s Arena Commander module receives its biggest update yet
Chris Roberts announced earlier today the releases of Arena Commander v 0.9. This is the biggest update to the latest module introduced to Star Citizen and it includes plenty of bug fixes and balancing as well as some new game modes. Among the new game modes we can find Racing and Vaduul Swarm Co-op. The first one is a Star Citizen ...
Read More »Star Citizen reached the $50 million milestone
Star Citizen, the upcoming space simulator by Cloud Imperium Games and legendary Director Chris Roberts has surpassed $50 million in funding. At the time of this writing the game sits exactly at $51,079,723, which is mighty impressive considering this is a crowdfunded project. 525, 174 people have contributed with various sums towards creating this highly ambitious title according to its ...
Read More »Wing Commander 3: Heart of the Tiger is currently free on Origin
Origin’s “On the House” program offers a great way for people to experience games – both old and new – absolutely for free. There is no catch whatsoever so all you need is an Origin account to start downloading and playing. This time around Electronic Arts is offering an oldie but goodie in the form of 1994’s Wing Commander 3: Heart ...
Read More »Star Citizen: Chris Roberts assures us that all the funds are used for development
Cloud Imperium Games’ Star Citizen is widely known as being the most successful crowd-funded title in gaming history. The record was set back in November 2012 when the game managed to raise over 4.2 million dollars in only about a month or so. But the fund raising campaign didn’t stop there however, and is still on-going to this day. As ...
Read More »Star Citizen gets new stretch goal
Chris Roberts, the boss of Cloud Imperium Games, has announced that the next stretch goal for the crowd-funded Star Citizen will be the addition of alien languages. Speaking in a blog post on the developer website, Roberts explained that if funding reaches $50 million the team will work on increasing the immersion in the game by adding unique languages created ...
Read More »Star Citizen finally gets the Arena Commander module
The Arena Commander (also known as dogfighting) module for Cloud Imperdium Games’ Star Citizen is now available. Arena Commander was actually supposed to come out last week, but was delayed due to a couple of game-breaking bugs. With all of the issues fixed, backers of the Star Citizen project can finally enjoy the new module now. The current build of the ...
Read More »Dogfighting module for Star Citizen has been delayed
The dogfighting module for Star Citizen that was supposed to be released today has been delayed. Chris Roberts, director of the game and head of Cloud Imperium Games explained the decision in a recent blog post. Roberts says that the team has been working around the clock for the past two weeks to polish the game. Alas, a couple of nasty ...
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