Producer Naoki Yoshida said a PS4 version of Final Fantasy XVI was in development, but it would have taken years to finish.
In an interview with Final Fantasy Union, Yoshida revealed, “What I can say is that during creating, we originally had a plan to release the game on PlayStation 4 perhaps. During development, we realized we needed at least one or two more years to get it to a level we were proud of.”
Final Fantasy XVI was planned to release on both PS4/PS5 simultaneously.
According to Yoshida, the PS4 version was ultimately cancelled as it would have taken a further 1-2 years worth of development to ensure its quality was high enough.
Full Interview: https://t.co/B9tGZCVQsX pic.twitter.com/XMQf3aDrOw
— Final Fantasy Union (@ffunion) May 26, 2023
Yoshida previously claimed that Final Fantasy XVI began production on PS4, before being moved to PS5. Would you have waited for a PS4 port?