There may be no more Super Smash Bros from Sakurai, who has been game director since 1999 . Sakurai has been involved in every Smash Bros since the original N64 title. His first credit was in Arcana, a SNES RPG, as a special thanks. His first official work was as director of Kirby’s Dreamland for the Game Boy system. In between Super Smash Bros Brawl and Super Smash Bros for 3DS and Wii U he worked on Kid Icarus: Uprising for the Nintendo 3DS.
He doesn’t deny that there will not be another Smash Bros title, especially with the commercial success of both the Nintendo 3Ds and Wii u versions. The 3DS version is one of the few titles to sell over 1 million copies on that system. Likewise the Wii U version sold almost half a million copies in three days. However, speaking on his involvement in future installments, “I don’t think there will be.” Sakurai details how every Smash Bros he has created, specifically Melee and Brawl, he went in thinking that this was it, there would be no plans for a sequel. he also talks about the intention behind the Wii U version was to go beyond the sale price value, stuffing in as much content as possible in order to please fans. That serves as a double edged sword, as it means the next Super Smash Bros title will require even more work and energy in order to improve upon the Wii U version.
Sakurai doesn’t believe that the series is over, but believes that someone else taking over the series will have a hard time living up to the expectations he has set. The desire to continue adding value to the titles was a “noose around my neck” to Sakurai, and the situation will be similar to whoever would take over the series.
Super Smash Bros for Nintendo 3DS was released on October 3, and the Wii U title was released on November 21. You can read our review here.