A great number of titles have already been delayed this year so it’s perhaps not very surprising that we get to hear about yet another one. The latest to suffer this unfortunate fate is Obsidian Entertainment’s Pillars of Eternity, a fantasy RPG reminiscent of old school role-playing games like Baldur’s Gate, Icewind Dale and Planescape: Torment. Strangely enough, the company previously claimed that Pillars of Eternity will “100 percent” arrive to the PC in 2014, so what happened? Well, it seems like the game still needs a bit of polish after all and Obsidian really wants to incorporate all the user feedback so the studio needs a little bit more time to to it.
“Through your help and feedback, the Pillars of Eternity team has spent the past two years creating a fun, fulfilling experience,” Obsidian Entertainment said on the forums. “An open development has enabled us to interact with our fans and backers in a way we weren’t able to in the past, and this has really helped shape Eternity into a game that we all hoped it would become. Plus, with the Backer Beta, we have been able to get excellent feedback from our backers that we are using to shape Eternity into an even better game. We really can’t thank you enough. To incorporate as much feedback as possible, polish every nook and cranny of the game, and make sure we don’t ship a buggy game, Obsidian has decided to push the game’s release into early next year. We are going to use the extra time to make Eternity shine for our backers, and a game that we were proud to call our own and would live up to your expectations.”
It’s great to see that Obsidian is taking more time to make Pillars of Eternity even better, but news of the delay is a bit disappointing nevertheless. The company didn’t announce a specific release date, but we’ll let you know as soon as we hear something so stay tuned. Pillars of Eternity will be released for Windows, Linux and OS X.