Following user complaints, Respawn Entertainment announced that they are aware of the connectivity issues that Titanfall has on Xbox 360 and that they are working with Microsoft to fix the problem.
The situation presents itself as follows: after a recent Titanfall update, several players reported on the EA forums that they are experiencing connectivity issues when they are trying to connect to matchmaking. After this one complaint, several more followed and it became clear that the problem was not on the users’ end. At the time, no official reply towards the issue was given, but, today, Respawn assured Titanfall players through a tweet that they acknowledge the situation and are trying to get things back to normal as fast as possible.
We’re aware of connectivity issues for Xbox 360 players and are working with Microsoft and Bluepoint Games to resolve ASAP.
— Titanfall (@Titanfallgame) September 26, 2014
Apparently, the connectivity issue appeared after the Xbox 360 version of the game received Update Six, which introduced features such as the 8v8 mode. Luckily for Respawn Entertainment, the problem was not reported on any other platform. Hopefully, this means that the issue will be fixed in a short time.
Titanfall is a first person shooter developed by Respawn Entertainment and published by Electronic Arts. The game was released in March 11 2014 on Xbox One and PC. The Xbox 360 version, which now encounters these issues, came out later, in April 8 2014. Titanfall was highly anticipated before its release, mostly because its developers were former employees from Infinity Ward, the developer responsible for several Call of Duty titles. The game received mixed opinions from critics, who considered it a succesful first person shooter, but argued that it didn’t live up to the hype. In fact, to date, even gamers are split as to whether the game is good or not. While Titanfall has its fan base and is played by a lot of people, there are, as it happens with any game, players who gave it a try and didn’t like it.