In addition to the above screenshot, Microsoft has unveiled Forza Horizon 2’s first details with regards to its last-generation version. According to the publisher, Horizon 2 on the Xbox 360 will not include weather effects or the Drivatar feature, will run at a 720p resolution and at 30 frames per second, and will include fewer cars, in addition to a smaller open-world environment. Of course, all these changes come in direct comparison to its big brother on the Xbox One, so Horizon 2 on the 360 could still be an amazing title; just not as complex as the XB1 version.
“Forza Horizon 2 for Xbox 360 will take you on an epic road trip through the beautiful open roads of southern Europe,” says Microsoft. “Forza fans will be able to travel the wide open roads to cities and towns like Nice, Sisteron, and more, exploring a massive world that is even bigger than the original Forza Horizon on Xbox 360. You can go where you want in this world – driving across fields and finding your own path to victory. In fact, in terms of drivable play space, Forza Horizon 2 on Xbox 360 is more than twice as big as the original Forza Horizon, giving you the freedom to go where you want, when you want. And of course, you will be able to explore this amazing world with a full 24-hour day/night cycle, and all running at native 720p and a locked 30 frames per second, just as in the original Forza Horizon.”
As mentioned on the official Forza website, the Xbox 360 version is set in the same open-world southern Europe as the Xbox One version, but will only be twice as big as the original Forza Horizon, whereas the XB1 is three-times bigger. Microsoft promises over 200 cars, and – surprisingly – the 360 even has an exclusive feature called the ‘Bar Find Cars’, which is a series of vehicles randomly-located within the game-world that players can discover and restore. Forza Horizon 2 launches on September 30th, on the Xbox One and Xbox 360.